Billions and Billions

Stupendous news everyone, I got a job.

I'll be working at Bazillion Pictures. Bazillion — or Baz as we like to call it when we're having our glamorous fast talking hollywood type industry lunch meetings — is a small animation and production studio here in Kansas City. I've been interning and freelancing with Bazillion since last summer, so I've had a lot of time to get to know everyone. There's only 8 people on the crew: 2 founders, 5 artists, and 1 project manager. They're all tremendous characters. I'm starting on along with another intern I've been working with since the summer.

Because the studio is so small everyone there is a Jill or Jack of all trades, and that's a lot of what I've been learning as an intern. They do motion graphics, 3D modeling and animation, sound design, print and web graphics, concept art, theater design, and now we're ramping up a major new push into video games and interactive. How cool is that? I've been doing a lot of this as well, and a big part of that has been all the 3D modeling I'm learning.

I've already been involved in a host of exciting projects, and I hope to be able to start posting some of the goodies here soon. Needless to say I'm very excited, which ineventbly leads to singing show tunes to myself, which may be driving the cat crazy. I tried to tell her she could be more into it if she would do the choreography with me, but in typical cat style she refuses.

As an artist, I have to say that I feel very lucky to have a real regular job. Doing paperwork feels like a job. Answering phones feels like a job, but being an artist with what I hope will be a steady paycheck—it kind of feels like I tricked some poor businessman into paying me to sit in a room and draw all day. Don't tell them, but I do it for free already.